Creative & Game Design & Code & Tech Art & 3D & Unity UI & Unity Animation
Sad “Night Designer”
System design, 3D models, levels, narrative. Small mechanics — big emotions. Collects sounds of night cities.
A team of three enthusiasts. We make games with a “liquid chrome” feel: soft shine, respect for silence, and mechanics that soothe.
System design, 3D models, levels, narrative. Small mechanics — big emotions. Collects sounds of night cities.
Graphic Elements, Script.
Records Sound.
Minimum fuss — maximum immersion. We play with metal textures, the rhythm of rain, and a sound-sharing engine.
We create gameplay loops that you want to return to: tactile visuals, responsive controls, clean UI.
Shadows of the Past —This is a detective horror game where the player is immersed in a dark and mysterious atmosphere.
Relaxing Drift —meditative drift arcade with night tracks.
Curce of Darknees —A post-apocalyptic survival adventure awaits you.